Please Don't Understand Me
"I don't understand what you're saying," you said to me.
A 500 word kinetic (no-choice) visual novel made for Neo-Twiny Jam 2024. There are no endings.
Music by Rrrrrose Azerty under a CC0 license.
Content Warning: references to self-harm and self-loathing. Please take care of yourself.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 5.0 out of 5 stars (26 total ratings) |
Author | Knickknack PJ |
Genre | Visual Novel, Interactive Fiction |
Made with | Ren'Py |
Tags | Abstract, Atmospheric, Kinetic Novel, Mental Health, Ren'Py, Short, Surreal, weird |
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Click download now to get access to the following files:
PleaseDontUnderstandMe-1.0-pc.zip 85 MB
PleaseDontUnderstandMe-1.0-mac.zip 79 MB
Development log
- Released! And more info about this game!Jul 03, 2024
Comments
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Really clever use of typeface and the option to change it
I actually started crying, I've never felt so seen by a game before. I feel like that daily, and more as I get older the more I feel less and less understood by my peers and my family. Sometimes all I want is to be heard even if I'm not "understood"
This is gorgeous and devastating. The imagery in your writing is so evocative. And the execution? So well-done! (And I like the effect of the letters drifting around.)
Honestly, this really resonated with me. Maybe it’s ironic, but reading/playing through this made me feel remarkably understood.
I dont understand. I feel you from a computer screen, This is what understanding has been reformed to.
This resonated with me so impossibly hard, as an autistic person. I have always thought that I could solve any problem, if I could just explain myself more, explain myself better, because I thought that other people just weren't understanding me. And if they understood me, then we could work out the problem.
It took me until I was an adult, and until years after my autism diagnosis, to realize that, no matter how much or how well I explained myself, nobody was ever going to understand me. No matter what way I whittled myself down.
This game feels like a take on the sort of despair and distress that comes with that sort of realization. Or, that's what it reminds me of.
This was a really interesting use of the 500 word limit in the jam! I strained so hard to try and make out the words at first... and then the next part happened! It works really well!